Create a terrain => Build settings => Set its resolution to 4K (bake or not) => Regions:
- The grid is x64 subdivided
- As soon as a region is created the grid becomes X4 subdivided and a red message says" Regions require the base resolution of the terrain to be at least 4096".
At this point, resolution is still at 4K in build settings 's resolution input field. - Close Regions tab => Resolution terrain immediately switches from 4 to 1K. :