(This is a WIP still expect to include rivers, hills and more natural features)
Currently I am in the process of developing a large scale Island terrain that will be used as the base terrain for an open world game in UE5. The Dimensions of the terrain as of now will be roughly 8kmx8km
The Main objective I am struggling with is developing this island and maintaining a high amount of detail. Exporting this into UE5 under an 8k res doesn’t really cut it for the benchmark of the game that has been already set.
For example the island will have a few natural features that I have yet to integrate properly such as this canyon. I do understand due to the limitation of a single height texture there is only such limited resolution available for such detailed features.
Is there a tool within Gaea that I am under exploring? That mainly will aid me in exporting this large scale terrain in a resolution better suited for its level of detail when it becomes finalized? Potentially will splitting this into 2x2 regions exporting each one separately as an 8k map or something similar along these lines.
I appreciate any advice you can share with me in advance.





