Hybrid Build
Requirements
⦁ Generators baked ( bake required nodes)
⦁ Project Saved
⦁ Supports Mark for export / Output nodes / mesher
Build Definition
⦁ Whole Terrain
⦁ Resolution - up to 265k ( 8k/ (16k experimental) for mesher milage may vary)
⦁ Hybrid Subdivison - Faster / Balanced / Slower
⦁ Output - Single image
[!Tip]
Hybrid Build processes the terrain > as tiles, then recombines to a single output node.It replaces
Distributed Build + Recombinefrom Gaea 1
[!Caution]
Works, but16Kbuilds are still experimental, configure Mesher carefully.
[!Important]
Nodes with hard caps can’t bypass their max resolution (e.g. Unreal/Unity export beyond8K).
HybridBuild.terrain (7.3 KB)
