Azgaard generator to gaea 2.3 to unity 6

Hey @patndan74

I’m sorry to hear Unity is looking at you like you’re a Cerberus.
What issues are you facing with your export/import?

The set-up is generally fairly straightforward

Gaea

Heightfields

  • end height field > unity node
  • this exports Heighfield as a .RAW

Data/colour

  • mark for export accordingly

Build

  • the Gaea build process you’re choosing
  • In some cases, you may need to flip Y for Heightfield

Unity

node : /unity

  • Use the terrain component or terrain tools as your importer[1]
  • Use TerrainDefinition. jsonfile to know and keep reference to your dimensions

  1. See user topicTerrain tools bug. ↩︎