Good morning folks, I’ve run into a issue when I attach the Unreal node as my final node. I get a result that I wasn’t expecting , am I going about exporting out of GAEA correctly? Any help will be greatly appreciated!
The auto level pre export is normal.
The import seems odd.
The import into unreal either needs to go through the Gaea2Unreal tool or manually calculate as per unreal tech docs.
You should be able to search for both here depending on your approach.
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