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About the Ask for Help category
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0
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57
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February 13, 2026
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Gaea 3 EA V 3.0.0.1955 Trees mask
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5
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23
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October 15, 2026
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gaea2Houdini has deviations, and in some cases, the errors are extremely large
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13
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22
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October 15, 2026
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Gaea 3.0.0.1955 E.A. / "License not valid"
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4
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79
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October 4, 2026
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[Sediments/Rivers] Masking sediment accumulation when using Rivers node after Sediments node
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0
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35
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September 24, 2026
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How do I create it? Gaea2
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1
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66
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September 17, 2026
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Uniform Range on Exported Heightmaps?
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8
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27
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September 16, 2026
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Looking for help with one unchanged 4K/8K resolution test
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1
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47
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September 15, 2026
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Dunes and sand mask / Removal or sand in / Height and inverted height / Road in tex- road tex difference(s)
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10
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57
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September 15, 2026
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G3 E.A.Road texture / Dunes
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22
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154
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September 13, 2026
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Sand On Roadway In Gaea 3
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12
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134
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September 9, 2026
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Where do I need to add the draw node?
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5
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79
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September 5, 2026
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Full open world course for unreal
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3
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99
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August 20, 2026
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How do I quickly merge a new node in between two already existing and connected nodes?
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1
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19
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August 13, 2026
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Exports over 1k only in dedicated window...?
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1
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16
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August 13, 2026
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Extremely Large File Size for Base Color Texture Export?
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4
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37
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August 13, 2026
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Weird spikes
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1
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31
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August 11, 2026
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How to extract different ground textures from SatMap as independent color maps
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6
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106
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August 2, 2026
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Gaea Free Version
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5
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84
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August 1, 2026
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Can't see splat render
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2
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49
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July 30, 2026
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Mutations in 2.0?
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3
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40
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July 24, 2026
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How can I assemble multiple completed biome heightmaps into one larger terrain
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6
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82
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July 23, 2026
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Icelandic caldera & dry riverbed tips?
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1
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118
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July 18, 2026
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Pyramid-like triangular terrain surfaces in Gaea (visible before export)
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5
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72
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July 16, 2026
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Tips on creating mudflats?
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2
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98
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July 2, 2026
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Mountain seeds are different after unbaking
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10
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66
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June 30, 2026
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Sharp cuts and cracks?
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4
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78
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June 29, 2026
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Create walls on export - not working?
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1
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30
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June 24, 2026
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How can I increase shore level specifically?
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1
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53
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June 20, 2026
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Get rid of flattened out areas on heightmap import?
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1
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26
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June 16, 2026
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