Hey! Working on a fun little map just for learning purposes. I wanted to create a nice little beach shoreline, and then in unreal, add water to come up against that shoreline. I want to like basically make JUST that much taller, so I can add water in Unreal and the water has some actual depth. like a person could walk into the water, and it’s deep enough to submerge them. The way I have it now, the water is like barely tall at all since the coastline is almost on the seabed.
How can I increase the shoreline, the really blurry looking “sand”/coastline surrounding my terrain?
