Hi, I’m looking for any guidance people might have for creating landscapes derived by the 2 main features in this image - the very soft caldera and the complex flow of the dry riverbed with islands. Any tips greatly appreciated!
This is mostly dust with gravel and some structural layered stone underneath.
Almost like a sand dune with a skeleton. You could remove the crater with a subtracted blob shape.
Non-aggressive erosions. Use of Thermal nodes to add soft slopes.
Combined in Max mode with a soft slope for the flat areas. Anastomosis to simulate the flowing rivers.
