Hi,
Am I right assuming that mask by slope/height are only available using the “Add modifier” icon at the bottom of each node panel ?
And that their parameters can’t be bound to a “New variable” (no diamond icon to edit parameters)?
I’m trying to find a way to use them in macros ( to create different base terrains where they are very very useful to control where other nodes affect the terrain and build its final shape/details)
Is there already a turnaround in order to do this ?
Are there plans in the future to make the modifiers only available using the “Add modifier” icon also available as nodes in the “Modify” category ? And usable with their parameters in macros ?
