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About the Feedback category
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0
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15
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February 11, 2026
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G3 EA Layout - Bug
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3
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24
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September 16, 2026
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Gaea 3 EAP - Road Mask Overrides Viewport Terrain Color when Viewport Renderer is set to none
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0
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21
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September 7, 2026
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G3 E.A. Lakes
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4
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82
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September 5, 2026
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Gaea 3 EAP - Putting PC to sleep while Gaea 3 is running causes lots of Crash and Diagnostic pop-up windows
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5
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56
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September 3, 2026
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The Love Bug
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0
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36
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September 2, 2026
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G3 E.A. crashes attempting to export macros
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11
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50
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August 31, 2026
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G3 E.A/ Regions
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1
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35
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August 31, 2026
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G3 E.A. Export limited or impossible?
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1
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88
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August 29, 2026
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Gaea 3 EAP - heightmap does not update when changing terrain dimensions in Build Settings, but lighting changes (prev titled: Lighting & Shadows break when changing Terrain Definition)
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4
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33
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August 29, 2026
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Primitives / Multifractal properties => Warp => Relative anisotropy
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2
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15
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August 29, 2026
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Shortest Path Finding Node for trails, animal paths and roads
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0
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29
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August 29, 2026
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Gradient / Shape
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2
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15
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August 29, 2026
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Gaea 3 Early Access - Mix Node is Broken
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4
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70
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August 28, 2026
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Gaea2houdini works but I see no difference in houdini
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3
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52
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August 28, 2026
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Spline-based Mountain Ridges
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0
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44
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August 22, 2026
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Linux Support Thread
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0
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53
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August 21, 2026
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Actual Reroute Nodes for the Node Graph
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3
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47
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August 19, 2026
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Histogram and Visualizing the Data Range
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0
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20
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August 19, 2026
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Tree atlas suggestion
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0
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39
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August 10, 2026
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Splat node broken rendering
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0
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30
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August 3, 2026
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Exported heightmap taller than in gaea, cutting off top of map
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16
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86
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July 17, 2026
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Macro node drag on graph cause an error
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11
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61
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July 17, 2026
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River morphology
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2
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85
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June 27, 2026
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Tiles imported in Blender (xXyY/yYxX/UDIM Flip enabled or disabled): New try in v 2.3.0.1
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6
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83
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June 14, 2026
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Missing documentation page for Gaea2Unreal
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4
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25
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June 11, 2026
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Error while exectuing build from gaea
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2
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19
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June 4, 2026
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Dam Node suggestion
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1
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39
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June 2, 2026
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Waterfalls Node
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1
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73
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May 16, 2026
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Enhance visibility of Gaea community
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3
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43
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May 7, 2026
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